A 2.5D puzzle-platformer created to explore ludonarrative design through mechanics as metaphor and
defamiliarization. The game was developed in Unity.
Date: 2021
Purpose: Final year Project for BSc
Subjects: Game Design, Level Design, Narrative Design, 3D, Programming
Programs: Unity, Maya, Photoshop, Visual Studio (C#)
AR mobile game that draws inspiration from the world of 'The Return of the Obra Dinn.'
Experience a new level of interactivity with an alternative approach to inputs, designed to
immerse you fully in the game's pervasive atmosphere.
Date: 2021
Purpose: Pervasive Gaming for BSc
Subjects: Game Design, Programming
Programs: Unity, Photoshop, Visual Studio (C#)
In this medieval-themed 3D game, you take control of a brave chicken. The top-down camera
perspective provides a comprehensive view of the game world.
Date: 2020
Purpose: User Interface Design for BSc
Subjects: Game Design,UI Design, Programming
Programs: Unity, Photoshop, Visual Studio (C#)
5v5 Deathmach level based on Mediterranean environment. with a playstyle reminiscent of Counter-Strike:
Global Offensive (CS:GO).
Date: 2019
Purpose: Level Design for BSc
Subjects: Game Design, Level Design, Programming
Programs: Unreal Engine, Blueprints (UE)