PASSIONE: MEDITERRANEAN LEVEL (CS:GO)

5v5 Deathmach level based on Mediterranean environment. with a playstyle reminiscent of Counter-Strike: Global Offensive (CS:GO).






Date: 2019
Purpose: Level Design for BSc
Subjects: Game Design, Level Design, Programming
Programs: Unreal Engine, Blueprints (UE)

Level Showcase

The Concept

The Level is a map that would be located around the Amalfi coast with some smaller ones enriched with subtle Venice and greek architecture. The aim was to create a captivating location to capture the essence of a Mediterranean paradise.

Map Design

The Level offers a strategic gameplay experience with pathways and game-flow inspired by the style of Counter-Strike: Global Offensive. Engage in intense battles as you navigate through carefully designed routes, strategically positioned chokepoints, and tactical vantage points.

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Level 1

Level Design

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A section with chokepoints ideal for closer quarter combat.
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This section features piers and boats that allow players to navigate and jump around. The boats are designed with their own buoyancy, adding an additional layer of realism and dynamic movement to the gameplay.
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I also added an intractable vehicle that if we shoot it enough times it explodes.
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A Renaissance-inspired statue would embody the artistic style and ideals of that period.
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Another chokepoint that can be utilized as cover.
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The long corridor provides an advantageous setting for long-range combat, particularly for snipers.