The game draws inspiration from the Megaman X series and features a Metroidvania structure. It is divided into smaller sections enclosed within distinct areas. Each area is represented by a specific element, and at the end of each area, there will be a boss fight associated with that element.
Upon defeating a boss, the protagonist will acquire a new ability that unlocks further progression within the game. These abilities are essential for overcoming obstacles and accessing previously inaccessible areas, promoting exploration and backtracking. This mechanic adds depth and strategic gameplay elements to the overall experience, allowing players to navigate the game world in new and creative ways.